Looks like the programmers over at Image Metrics (of GTA fame) have managed to make a human CGI that (when blurred) looks pretty damn real.
The real question is, how agile is this? You can do anything for a demo (especially if you blur the lens) but being able to put this construct into an environment and move the camera is quite another.
Still… the mannerisms are pretty impressive.
(H/t Neatorama)
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